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​I'm a game designer that loves to wear the different hats needed for any given project. Typically I do UI and other art tasks in addition to designing the game. However I've stepped into to the roles of producer, programer, and QA tester when it was needed. Last year I published my first game "Nessie" to the XBLIG marketplace. I am looking to further my career with a company and am willing to relocate.​

- Created art assets

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-Formulated and balanced gameplay systems

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-QA Tested

"Nessie"- LCD style XBLIG​

​Solo Project | 2012

Skills

Photoshop

Multimedia Fusion 2

Unity

Excel

Word

"Minyins" - Turn Based Strategy​

​Lead Designer/UI Artist | 2011

-Conceptualized and developed gameplay mechanics

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-Created and implemented UI

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-Lead and organized a team of designers

-Organized and managed the team and the development of title

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-Designed gameplay mechanics

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-Established art style and produced assets

"Pigeon Panic" - 2D Shooter​

​Producer/Artist | 2010

Associate of Applied Sciences Degree, Game & Interactive Media

Tribeca Flashpoint Media Arts Academy​

​2010 - 2012

RESUME

Professional â€‹

info​​
 

Project​

experience​
 

Education

"Adventure Time: Enter This Dungeon Because I Don't Know"-Wayforward

​Animator | 2013

- Created animations for enemies and NPC’s

 

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