Andrew Wagoner
Making Games Since the Year 20XX
GAMES
Nessie
XNA | Solo Project | 2 Months
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Nessie is my first published game. Its available on the Xbox Live Indie Games Marketplace. It's an LCD style stealth game where you play as the Loch Ness Monster.
XNA | Artist | 3 Months
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Defecate on the masses in this retro shooter.
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Unity | UI Artist/Designer | 3 Months
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Turn Based strategy game for kids
Pigeon Panic
Minyins
MMF2 | Solo Project | 24 Hours
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Recreated my personal first kiss experience because Anna Anthropy Challenged me to when she sign my copy of "Zinesters."
My First Kiss EXP.
Unity | Designer/Artist | 48 Hours
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1D Platformer for the theme of "Minimalism" during Ludem Dare 26
The Existential Journey Into the Abyss of Self-Actualization and Peace
MMF2 | Solo Project | 2 Hours
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Simple little text adventure I made while my team was sleeping during Ludem Dare 26.
What is Dark?
MMF2 | Solo Project | 48 Hours
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Well this is awkward....
She Could Say No
Unity | Artist/Designer |48 Hours
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Tower Defense game made during the Indie Speed Run game jam.
The Basement
MMF2 | Solo Project | 48 Hours
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A fighting game without graphics, based on a title that came out of a random name generator. Use headphones for the full experience
Subterranean Kung-Fu in the Dark
XNA | Artist/Designer | 48 Hours
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A game about a suicidal phoenix. Made for Global Game Jam 2011 (theme: ouroboros)
Phoenix Down
Unity | Artist/Designer | 48 Hours
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Made during Global Game Jam 2012 (theme: heartbeat)
Grievance
The Sands of Chime
Unity | Artist/Designer |48 Hours
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Randomly Generated Dungeon Crawler with a unique twist. The rules of the world change every 10 seconds. Made during Ludem Dare 27.